Luckily, you can setup a basic config file using the configurator below. They contain player settings such as keyboard controls.Īll Quake settings must be configured using the in-game console or by manually editing. I was wondering if you have the base file for the Quake 1/2/3 that you can share Looking for the pak1.pak seem the pak0.pak is freely distributed. To download classicQ, simply get the latest release (under "Source code" link) from GitHub:ĭon't worry, you won't need to compile anything.Ĭonfig files are text files with the. Get-FileHash PAK0.PAK, PAK1.PAK -Algorithm MD5 You can easily calculate MD5 checksums with Windows PowerShell: If you want to double-check that you have the correct files, you can verify their MD5 hashes against the table below. Extract all the files from pak0.pak into the. To edit these files, you will need to download Pak Explorer. The easiest mods to Quake 2 is to edit these data files wth a modeling tool instead of hacking the source code. Please make sure you do have PAK0.PAK and PAK1.PAK before proceeding with the next steps! Opening and Editting the pak0.pak file: pak0.pak contains the data files, such as models, skins, sounds, etc. If you have installed Quake using Steam, "PAK" files are usually located in the following folder:Ĭ:\Program Files (x86)\Steam\steamapps\common\Quake\Id1\ You can purchase a legal copy of Quake on Steam: These two files are always located inside the Quake\Id1\ folder. More specifically, it needs the game data archives contained in the PAK0.PAK and PAK1.PAK files. Installing on Windows Step 1: Prepare original Quake
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